Limit for Billboard Polys, merged to a single Object?

Discussion in 'Track Modding' started by redapg, Dec 23, 2023.

  1. redapg

    redapg Registered

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    @Alex Sawczuk @Coutie
    I just want to know, if there is a Limit, of how many Billboard Polys can be merged to a single Object.
    I think i remember to having a Problem, when i tried to merge too much of them.

    merry Christmas
     
  2. Coutie

    Coutie Moderator Staff Member

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    I think the only limit is the vertex count limit, which is 50 000 or something, it'll give an error if you go above it.
     
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  3. haunetal1990

    haunetal1990 Registered

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    I think the limit is not the vertex count, it's maybe the mb from the file?
    Cause in the past I has got a file with X mbs and rF2 couldn't load it.
     
  4. redapg

    redapg Registered

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    @Alex Sawczuk said in another Thread, that ~ 3 MB is a good Size in general.
     
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  5. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

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    Above 65k verts you will have problems per object (this includes unique verts for uvw). What is sensible for splitting beneath that depends on lodding etc. collision meshes should always be as small as possible
     
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