@Alex Sawczuk @Coutie I just want to know, if there is a Limit, of how many Billboard Polys can be merged to a single Object. I think i remember to having a Problem, when i tried to merge too much of them. merry Christmas
I think the only limit is the vertex count limit, which is 50 000 or something, it'll give an error if you go above it.
I think the limit is not the vertex count, it's maybe the mb from the file? Cause in the past I has got a file with X mbs and rF2 couldn't load it.
Above 65k verts you will have problems per object (this includes unique verts for uvw). What is sensible for splitting beneath that depends on lodding etc. collision meshes should always be as small as possible