light glow alpha seems inverted

Discussion in 'Track Modding' started by Nazirull Safry Paijo, Jun 30, 2015.

  1. Nazirull Safry Paijo

    Nazirull Safry Paijo Registered

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    hi guys,

    ive run inti this funny prob. the alpha seemsm inverted butin ps its seems fine.the glow looks like its transparent for the white areas instead of black. attached is the dds. saved using the normal dxt5 interpolated alpha.
    btw the dds profile worked with the downlights but not this glow. ivetried importing glow from other tracks and renaming it to fit the MAS but to no avail.

    thanks in advance guys

    [​IMG]

    [​IMG]
     
  2. lordpantsington

    lordpantsington Registered

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    Check your material settings on exported objects, specifically Source and Destination Blend. Could also be an old object with same material name overwriting new objects with old materials.
     
  3. WiZPER

    WiZPER Registered

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    Yeah, possibly a material conflict, try renaming to something unique.
     
  4. Nazirull Safry Paijo

    Nazirull Safry Paijo Registered

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    Thanks for the reply guys.

    Oh but I dont have SimEd...im only in the process editing the textures and light brightness in the SCN file :(
     
  5. WiZPER

    WiZPER Registered

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    Ahh, then you might have replaced the original glow texture with one not suited for the shader used.
     
  6. Nazirull Safry Paijo

    Nazirull Safry Paijo Registered

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    Probably thats wut the track maker did. I am just trying to fix it with ps and dds :p

    Any chance? :p
     

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