Am I the only one who thinks that the rendering of the water pond lacks reflection? It seems unrral to me. The road in the picture above has much more reflection than water at more or less the same view angle wrt the horizontal plane. Wavy surfaces as they appear in the pictures should show higher reflection contrasts IMO. I made a google search for duck pictures. In all of them you can see the reflection of the duck. No duck reflections in the ingame screenshot of Palm Beach. https://www.google.es/search?q=duck...60&bih=560&dpr=3#tbm=isch&q=duck+in+waterpond Enviado desde mi ONE A2001 mediante Tapatalk
LOL I think it looks fine for the sort of water body it' s supposed to be. I cant actually believe someone is complaining about duck reflections on the pond. Are some smileys not loading for me??
Unless you plan to crash into the duck pond I dont think its a problem. But I'm 1 too say, I got bored in a friendly MP race at bathurst and decided to go give the local winery a visit and watch the race from there
Ah I know. The other "not rfactor 3" game is duck simulator powered by image space incorporated[emoji28] Gesendet von meinem GT-I9301I mit Tapatalk
Wow... seriously ?? HAHA! You DO know that this is a race sim, right ? WHY waste performance on duck reflections ? OMG :/
Why waste performance on ducks themselves then? I rather not to have the duck rather a reflectionless one. Properly modelled water is important. The main problem is in the water not in the ducks which might have been set as well not to reflect. http://beyondtheflag.com/files/2015/09/Albert-Park-F1.jpg Enviado desde mi ONE A2001 mediante Tapatalk
And you'll never know if they have paws! Also, we forgot to put food on the pond...so I think they'll be all dead before the release.
Do dead ducks float? I wonder if these birds are still around in V2 https://youtu.be/9aoHytQNKCM?t=2s
It should be noted that it wasn't me posting the picture of the duck to show track features and quality. My condolences to the family and friends of the poor duck. It was a great bird. Enviado desde mi ONE A2001 mediante Tapatalk
Since Silverstone track remains unfinished (look around the pit lane, for example), maybe they will release a 2016 version with the new black and white kerbs and other polishing? I hope so and it wouldn't be at all implausible since the track needs to get finished at some point anyway. I hope we get the kart track with Palm Beach, too. And I am as picky and critical as you can get when it comes to track graphics (mostly regarding the ever-present and ever-annoying z-fighting flickering and the occasional transparency issues that lead to excessive jaggies), but even I can live without shadows on the ducks in the pond if that is necessary for FPS optimization.
I think ISI tracks are not only 100% for performance purposes (although the official tracks run well in terms of FPS nowadays), but when releasing a new track or a updated one they take de opportunity to create a sort of "show-case" on how to use materials, parameters, how to do specular maps, etc. The new tracks are made not only for racing but to guide modders as well... at least I think so. But I like ducks anyway.
Silverstone is not unfinished. Reason of missing billboards, pitlane painted adds etc. is licensing. There cannot be any real life adds anywhere, especially from F1 world. Btw, current kerbs are not black & white. They are (very) dark green & white.