anybody seeing this actually work? i see the numbers adjust, but do not the mirrors reflection move[/B] you must use Moving Rearview="3" // Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement = mirrors will adjust use Shift+Seat view adjustment controls to adjust all mirror reflection heights use Shift+Alt+Seat view adjustment controls to adjust mirror reflection in cockpit Left Mirror use Ctrl+Seat view adjustment controls to adjust left mirror reflection Center Mirror use Ctrl+Alt+Seat view adjustment controls to adjust center mirror reflection Right Mirror use Alt+Seat view adjustment controls to adjust right mirror reflection ----------------------------------------------------------------- "Moving Rearview" in the player.plr = "0" = the mirrors don't move at all
All mods. Sometimes the side mirrors don't look like they are moving, so i hit "3" to bring up virtual mirrors, then I can see all mirrors moving. When I have the real mirrors where I want, I get rid of virtual.
The mirrors in one way or another have been busted since B85, the B90 update didn't change a thing yet all you hear about are the black mirrors in the EVE and Spark cars. The BT20 and FR3.5 seem to be the only cars that don't have mirror problems. 1 - Black mirrors in EVE/Spark 2 - Light grey mirrors in Megane 3 - Flickering mirrors in FormulaISI 4 - No individual left/right adjustment on GT or FormulaISI
Using the GT Mod (both cars) & FISI in All Cars/Tracks and their seperate Mods: Mirrors move left/right/up/down When Shift+Alt+Arrow Key I see the values change and hear the "Mirror" sound but the mirrors themselves dont move Fresh Build90 install & PLR this thread really belongs in the Bugs Forum! this threads better off in the Bugs Fourm
Individual side mirror adjustments are no longer working for me in FISI. I could have sworn they worked in Build 90, but it must be my poor short-term memory
think the issue is "Moving Rearview" in the player.plr = "0". This way the mirrors don't move at all Moving Rearview="3" // Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement = mirrors will adjust