Working on the Indy Lights car, just trying to get around with working more and better within the IBL materials. I'm drawing a blank with this issue. I feel like, in Mod Dev, I have the rims looking close to how they should be with the real car. Some pics for reference. Here is how they are looking in Mod Dev Here is how they are looking in game. Same track, same time of day, same .json. As you can see, the ingame version seems to make it "brighter". Too chrome like. Very washed out. They see to stand out ingame. Is this a bug? Could I be missing something? These rims are hard to get right as they are a "dull" chrome and seem to change properties depending on the light.