Hi I am using HUD editor in order to build my own HUD - I want to have a graphical rev counter which indicates green for everything below e.g. 7000 RPMs, orange for e.g. 7000 RPMs and red for e.g. above 7150 RPMs I am able to display LEDs in green, orange, red with SDID_RPM tach parameters, where SDID_RPM23 seems to be highest value but gets triggered by around 6500 RPMs I would say (or even, if SDID_RPM10 is 2750 RPMs at 6325). Is there any way to change it to get it red at 7150 RPMs? And how do I do it? What is the difference of e.g. SDID_RPM23 and SDID_RPM23H (the 'H' at end)? I cannot figure it out. Thanks for help. Regards, Dietmar
Hello Dietmar, normally it should work in this Way: You have RpM LEDs from 0-23, that are used for the whole RpM Range. So if your max. RpM is 7000, cou can calculate 7000/24=292. So the SDID_RPM23 Led is active from 6708-7000 RpM. And i can not tell you what the Difference between SDID_RPM23 and SDID_RPM23H is, because i haven't seen SDID_RPM23H yet. Maybe it is a Typo?
Hi Chris Thanks for your answer. I need to look it up, but I am pretty sure the HUD editor in DEV mode is also offering parameters with an 'H' added at the end; I was thinking of the calculation (max rpm)/23 = parameter step but maybe I have done a mistake because it does not seem to work ... Nethertheless I have done a huge step forward this afternoon - I need to do a screenshot, but at the moment I am not at the PC which has rF2 installed.
Hello again Dietmar, you are right, there are RpMLed labeled with H at the End. It's a long Time ago, since i worked with it, so i didn't remember them. To maybe find out what the Difference is, you could define 2 Leds with the same Number, where one of them has the H and check if they behave differently. And there are 24 Led (0-23), so you have to calculate (max rpm)/24 = parameter step .
Hi Chris You are right, we 've got 24 parameters (and even the 'H' ones to add). I did a mistake in the ini-file, which seemed to mess up things: I had SDID_RPM17 item twice. I corrected it and did some additions. It seems that the 'H' parameter is "half" calculated value on top - let's say, if you 've got green light at 1000 with SDID_RPM10 and next step would be 1500 with SDID_RPM11 the 'H' parameter (SDID_RPM10H) would be 1250 - if I am right. It is hard to figure out. I have attached two screenshots. My ini-file is based on VRHUD for OW which can be easily found on Steam Workshop. Everybody looking at the screenshots, please keep in mind I will be using it for VR so most of the display will be more to the edge.
p.s: I assume the 'H' parameter could be used to display a "shift up" sign or something like that at some points ...
@StoneRacing if it helps you could press Ctrl-G in devmode to put everything in slow motion. Might make it easier to determine what RPM things are turning on.
I have attached the ini file. The HUD is based on VR HUD OW as said - as I am trying to respect the work of the author of VR HUD I will publish my ini file only. It will work without modifications to original hudtexture.tga of VR HUD OW, but maybe some text display may be hard to read (speed).