First let me say I'm no developer nor do I understand the costs of developing games or apps. I've seen this question about requests to develop rFactor 2 for Linux. I've read some posts regarding costs and how the major hurdle may be cost related. I don't know if any of that is true or not. If there is some truth to this and this is a major factor in developing rFactor for Linux, then what is a budget cost to get this done and to make it work with Linux Steam as well ? I mean assuming this is the major hurdle then how much funding is needed and how much ongoing monthly budget to maintain it as well. I assume there would be an initial budget to hire more developers, and then ongoing costs to maintain and fix bugs etc. Thanks. ?