How is a real shadow?

Discussion in 'Wish Lists' started by Frankysco, Apr 7, 2014.

  1. Frankysco

    Frankysco Registered

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    Here we have a real tree shadow:

    http://richardbarron.net/photoblog/wp-content/uploads/2010/01/tree-shadow-02.jpg

    or

    http://1.bp.blogspot.com/-rB9sreI73...xSOscxOV1w/s1600/Sacramento+tree+shadow+2.jpg

    Them definitions aren´t constant at the distance; the part which is far from the tree, is more diffuse and less dark.

    On the other hand, we have the game shadows:

    http://3.bp.blogspot.com/-JSPCMmXIA...ZlLwkLm_M/s1600/Lola-T280-UH1-rfactor-2-4.jpg
    http://www.virtualr.net/wp-content/gallery/3323/ZA_018.jpg
    http://rfactor.net/web/wp-content/uploads/2013/10/GRAB_007.jpg

    As you can see, in these ones we have a perfect definition in all projection of the shadow.

    I don´t know if this is possible, but I believe it would be intereseting to get more diffuse shadows, like the real ones.
     
  2. Daytona 675

    Daytona 675 Registered

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    Interesting.
     
  3. Lazza

    Lazza Registered

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    Yeah, that would be cool. Maybe not yet... do we want to make the shadows even more demanding? ;)
     
  4. Denstjiro

    Denstjiro Registered

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    Don't the Shadow Blur options do something? or is that just for the cars.
     

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