How close to overlay plugins for dx11

Discussion in 'Other' started by jerrymcc, Jul 11, 2017.

  1. jerrymcc

    jerrymcc Registered

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    I'm just wondering about conversions of trackmap and other plugins, to dx11.

    Is it possible right now, or are there issues with rF2 to address first?

    Is Studio-397 working on their own?

    What tools are needed and is anyone working on this at the moment?

    A lot of us really miss the overlay plugins, and I just wonder when we may see some.
     
    Juergen-BY likes this.
  2. ADSTA

    ADSTA Registered

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  3. stonec

    stonec Registered

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    It was rumoured at least that S397 got the source code for trackmap plugin. But trackmap as such will never work in DX11 since it's based on DX9. My guess is that you'll have to wait over the summer holidays before we see any major developments, as it would make sense to release the whole new UI at once.

    I do league racing at a competitive level and actually it wasn't that hard to get used to no trackmap, I only had to be more careful with estimating the fuel consumption before the race.
     

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