HDR profile

Discussion in 'Track Modding' started by Mario Morais, Aug 3, 2012.

  1. Mario Morais

    Mario Morais Registered

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    I made a HDR profile with 24 elements and save the file "myhdr.hdp"

    How to apply my HDR profile in game?
     
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    For instance "Portugal_GTRealistic_CLEAR.hdp".
    Right now I think only "Realistic" can be used as an identifier.

    That SHOULD work :) .
     
  3. Mario Morais

    Mario Morais Registered

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    thanks.. so i add "Realistic_CLEAR".



    Thanks..
     
    Last edited by a moderator: Aug 4, 2012
  4. Mario Morais

    Mario Morais Registered

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    In single player mode the profile don't load

    the stracture i use.:
    in "Locations\mountainforest\MOUNTAINCLIMBING" fodler i have

    "MOUNTAINCLIMBINGREALISTIC_CLEAR.hdp"

    in singleplayer mode should load automatic?

    edit: i rename to MOUNTAINCLIMBINGRealistic_CLEAR.hdp is the same..
     
    Last edited by a moderator: Aug 7, 2012
  5. Tuttle

    Tuttle Technical Art Director - Env Lead

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    What I see is that profiles aren't loaded into both devmode and singleplayer. This is the same as previous builds. Maybe I'm wrong...but if you take a look to the ISI track HDRs profiles into the devmode (forcing the profile loading), they looks completely different compared to what you see in singleplayer. Seems like the singleplayer is using a standard profile for every track, instead the per track profile.
     
  6. Mario Morais

    Mario Morais Registered

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    there is no way to change the default HDR profile?
     
  7. Tuttle

    Tuttle Technical Art Director - Env Lead

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    The procedure you're using is correct for me. In theory the track should load the per track profile but tbh still not too clear (for me) if the track have to load automatically the profile, or you have to load the profile using the option in the track settings page....that actually do not work at all. So, imho, at the moment there is no way to change the HDR profile ingame...or if I'm wrong, I've to understand why the profiles are looking so different in singleplayer and devmode (huge difference).
     
  8. Mario Morais

    Mario Morais Registered

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    maybe in next update..
     
  9. Tuttle

    Tuttle Technical Art Director - Env Lead

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    I've no rush. Since they're working on Histograms, parameters and shader compartment, there is no need to fight with our own HDRs. I'll try to work with HDRs again when the HDR will be completed and feature locked. :)
     

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