GMT exporter issue

Discussion in 'Technical Archives' started by feels3, Nov 6, 2012.

  1. feels3

    feels3 Member Staff Member

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    Newest exporter have some issues. I don't know what exactly is wrong but my textures looks weird.

    [​IMG]

    [​IMG]
     
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    Don't use the Alt Tangent Basis option, and try exporting with Tan 0, Bin 0.
    It shouldn't really be happening on those objects though, as they are fairly simple (road is a collection of near-perfect quads for instance).
     
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  3. feels3

    feels3 Member Staff Member

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    Thanks Luc :) , it works now.
     
  4. Joe Campana

    Joe Campana Registered

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    Keep an eye on your VertexIn vs VertexOut numbers when you use Tan/Bin values greater than 0.0 - you can get a lot of extra verts generated. I think if you're near 1.0 for one or both values, nearly every triangle will get its own unique verts (not good).
     
  5. feels3

    feels3 Member Staff Member

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    OK, thanks for the advice :)
     

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