GMT Export Settings

Discussion in 'Track Modding' started by Dany Mitchel, Mar 4, 2012.

  1. Dany Mitchel

    Dany Mitchel Registered

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    Hello everyone I have a question about the export of a track from 3dMax 2010
    I have a textured track sitting in 3DMax 2010 I have it set to rf2 files now I need to export it back to my Mod Dev section of my rf2 folder but can any one please point me in the direction of the export settings for GMT Exporter

    the sections of GMT are
    Main Control
    GMT Output
    Instance
    Reflective Mapper
    Animation
    Scene File output
    About: I know this is not needed

    I am only after getting it from max 2010 to rfactor2 to see if it works so at this point I do not need it to be the best
    I just need to find the basic settings unless some one has a link for a tut for the export of tracks from Max
    any help would be received with thanks.
     
  2. freew67

    freew67 Registered

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    http://isiforums.net/f/showthread.php/1573

    I dont think there is a doc for the rf2 stuff that says this does this or that yet. Now there is one for RF1 in the V2 tool pack. Its a file called gMotor2Tools.chm. That should help with some of your questions. The track.pdf will help with a few also. I would also suggest download the Joesville max file and look around at what settings are used for certain gmt's.
     

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