I wonder if anybody could point me in the right direction for getting the right settings in the gmotor materials for glass I looked at 'test_car_complete.max' it has no materials. I looked at my old ferrari model and tried the same settings I used back then, this did not work, I tried using the rtrainer windscreen glass texture (just to check my photoshop file was set up right), that did not work. Is there a document anywhere about the gmotor materials settings in general? It's been a long time since rfactor1 and I really dont have the time to go through about thirty different settings by trial and error. Thanks in advance.
thanks jim, that helped. I used 'cube map specular T1' for now, maybe i'll change it in the future tho.