Gmotor material settings for windscreens

Discussion in 'Car Modding' started by websta, Feb 11, 2012.

  1. websta

    websta Registered

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    I wonder if anybody could point me in the right direction for getting the right settings in the gmotor materials for glass
    I looked at 'test_car_complete.max' it has no materials. I looked at my old ferrari model and tried the same settings I used back then, this did not work, I tried using the rtrainer windscreen glass texture (just to check my photoshop file was set up right), that did not work.
    Is there a document anywhere about the gmotor materials settings in general?
    It's been a long time since rfactor1 and I really dont have the time to go through about thirty different settings by trial and error.
    Thanks in advance.
     
  2. Jim Beam

    Jim Beam Registered

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  3. websta

    websta Registered

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    thanks jim, that helped. I used 'cube map specular T1' for now, maybe i'll change it in the future tho.
     

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