I'm trying to work on a new plugin and need to know either: when the player presses the assigned key/joy/button to change the engine boost (IncrementBoost, DecrementBoost) which engine boost level is currently used and which range is available for the current mod, f.ex. Current Boost 2 over available values of 1, 2 and 3. I poked CheckHWControl() but I don't think that's what I need. Any idea? Thanks!