Formula E Gen 3 Issues

Discussion in 'Technical & Support' started by CRMS, Apr 21, 2023.

  1. CRMS

    CRMS Registered

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    Well, it is a small improvement over Gen 2. But as the official FE game, I think it should be doing better. A few comments:
    1. Battery regen doesn't seem to work - I get a "not available message". Regen did seem to work in the previous Gen 2 game.
    2. Lap delta is shown on the basic steering wheel display, but not best lap and last lap. As I understand the Gen 2 wheel is the only item carried over to the Gen 3 car. Can the developers just please copy the wheel??
    3. Gen 2 motor power could be selected. Seems to have disappeared in Gen 3.
    4. Seat back runs out of range at 210.

    upload_2023-4-21_19-15-46.png

    3. Attack mode goes active, but couldn't see any indication of time remaining or feel extra power etc.
     
  2. AKR

    AKR Registered

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    Also loosing the rear of the car does hardly produce any tire sound from the rear tires, sometimes it feels the back swings like an elastic band. A bit like driving in asseto corsa. Please make tire sound louder, at least the rears.
     
  3. Booth_doberman

    Booth_doberman Registered

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    Regen doesn't exist in Gen3 as a configurable item. Regen now works only when you apply the brakes. There is an indicator on the wheel for regen level but it's not active. I liked the last lap and fastest lap displays and miss them, too. Motor power is still selectable, but it's a different key mapping now. See the Gen3 announcement page...at the bottom of that page, there is more info. I don't see a reason why you would want to change the motor power on the fly anyway. 350 is the Attack Mode power; 300 is race and anything lower (250/220/110) is for, well, I dunno, maybe driving to the grocery store.
    Edit: https://www.studio-397.com/2023/04/2023-q2-update-and-dlc-released/ scroll down to the User Guide.
     
    Last edited: Apr 21, 2023
    Ricardo Diz likes this.
  4. Booth_doberman

    Booth_doberman Registered

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    I mentioned this on the Discord that Gen3 cars seem to crash a lot more than Gen2 or earlier. Even with mistakes set at 1.0, I hardly ever saw crashes with Gen2 or earlier. A setting of 1.0 with Gen3 has them crashing all over the track. I need to test smaller values to find something acceptable for me.
     

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