Is this an inherent design or something wrong on my end, but certain cars lack complete FFB in relation to the tires. In other words, the Porsche GT3 for example, I only can feel suspension, bumps, physics in that regard but zero rolling resistance while turning and complete lack of FFB as far as over steer/understeer etc. I am using a DD1 and have tried using 1.00 FFB multiplier and turning my wheel base down and have tried running my wheel base at 100% and tuning FFB multiplier down but nothing seems to work. I would say about half the cars in RFactor2 are currently undrivable for me as they exhibit these odd FFB characteristics. I have done a bit of research and many say adjust caster, but most cars that is not an option to do so. Is there anything I can adjust within the game itself or on my wheel base that will give a more realistic and natural feel? Ferrari GTE feels great, no issues as do many others but like I said there are some that just seem like something is not right and not intended. Thank you!