Ferrari 488 GT3 livery problem

Discussion in 'Car Modding' started by Iketani, Feb 25, 2024.

  1. Iketani

    Iketani Registered

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    Hi guys,

    I can not do a Ferrari 488 GT3 livery because when I press the "Create team" button in the in game customize menu the new slot it does not create. Anyone can help me please?

    Thank you!
     
  2. redapg

    redapg Registered

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    Which Ferrari 488 GT3 is it?
    I tried it with the S397 one and that works properly.
    [​IMG]
     
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  3. Iketani

    Iketani Registered

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    Yes, the original S397 model. The folder is created but when I return to the car selection menu the new slot does not appear (the new car with my own team name), still appearing the three or four original car slots. When I did the Ferrari 488 GTE livery, when I return to the car selection menu, I see the new slot that is called "Ferrari 488 GTE GQM #22", but with the GT3 model does not work. Yesterday I tried with Audi R8 LMS GT3 2019 and I have the same problem.
     
    Last edited: Feb 27, 2024
  4. redapg

    redapg Registered

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    @Iketani On my above Screenshot, on the right of the red Button "Create Car" , you can Enter a Driver Name, Team Name, a Car Description (that is what appears in the Menu) and Car Number.
    Did you do that and click "Create Team Car" afterwards?
     
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  5. Iketani

    Iketani Registered

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    Uhmmm I think that until now I did in the reverse way... :D I will try as you said, thank you!
     
  6. Matt21

    Matt21 Registered

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    can you put screenshot (or video) of what you see on your screen ?

    it will help
     
    Last edited: Feb 27, 2024
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  7. Iketani

    Iketani Registered

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    I create the folder, then the team, but in car selection menu does not appear my team...
     

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  8. redapg

    redapg Registered

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    And you have a rcd File in the Folder Ferrari_488_GT3_2020, with a similar Content like the below?
    (F488GT3_0141079A6C is the Folder that contains the alt Skin dds, JSON and region.dds and Skin mas)

    //[[gMa1.002f (c)2016 ]] [[ ]]
    GT3
    {
    F488GT3_0141079A6C
    {
    Team = Holly Racing
    Component = Ferrari_488_GT3_2020
    Skin = alt.mas
    VehFile = F488GT3_0141079A6C.VEH
    Description = Holly Hunter #5
    Number = 5
    }
    }

    With that, it should appear in the Menu.
    (The Porsche is no Ferrari, i didn't select the Ferrari :D)

    [​IMG]
     
    Last edited: Feb 27, 2024
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  9. Iketani

    Iketani Registered

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    Yes, I have this content.
     

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  10. redapg

    redapg Registered

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    And it does not appear in the Menu?

    Do you maybe did use "Jose Llamas" as Driver and/or "Ferrari 488 GT3 GQM #22" as the Description, for another Carskin already?
    I mean to remember, that this can cause Conflicts sometimes.

    If "no", please put all the Content of your Folder:
    ..\rFactor 2\UserData\player\Settings\Ferrari_488_GT3_2020
    into a zip File, upload it somewhere and send me the Link, that i can check it on my PC, if it works here.
     
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  11. Iketani

    Iketani Registered

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    Yes, I always use Jose Llamas for Driver name, jeje. Then, later I will try with different names. Thankss.
     
  12. Matt21

    Matt21 Registered

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    from my experience, when i do personnal skin modding

    it is better to build a ".MAS" file with a ".VEH" file and put it in last version of car folder
    exemple F488GT3 inside folder 3.61
    here:
    D:\Steam\steamapps\common\rFactor 2\Installed\Vehicles\Ferrari_488_GT3_2020\3.61

    go to this folder:

    D:\Steam\steamapps\common\rFactor 2\Support\Tools

    open Mas2.exe

    this open the program to creat a MAS file

    put your skin + JSon + region + VEH
    select edit then add files
    find the folder where are your files

    i create the VEH for you
    to show you an example
     
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  13. Matt21

    Matt21 Registered

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    VEH file attached

    for demo i use this skin
    https://www.racedepartment.com/downloads/s397-ferrari-488-gte-24h-mans-2023-kessel-racing-n°57.65488/

    but with your VEH

    rename the file attached
    from F488GT3_022goma.txt to F488GT3_022goma.veh

     

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    Last edited: Feb 28, 2024
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  14. redapg

    redapg Registered

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    @Matt21 With your above described Method, can you also use the Icons for the Menus?
    That would be the perfect Method then. :)
     
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  15. Matt21

    Matt21 Registered

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    arh yes
    but icons has to be created
    it is an other hard work to do

    first : let's have the skin working in-game for José
     
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  16. Matt21

    Matt21 Registered

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    @Iketani

    example

    i put some extras
    driver + Helmet + gloves (from 488GTE)
    + a special class for your skin only

    [​IMG]
    [​IMG]
    [​IMG][​IMG]
    [​IMG]
    [​IMG]
     

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    Last edited: Feb 28, 2024
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  17. Iketani

    Iketani Registered

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    Done. Many thanks. But I have some problem yet. One problem it is that the materials will not save the changes in Customize menu, and the other problem it is that I don't know why for example the Spanish flag on bonnet and in top appears a little chromed or very chromed if I put Chrome in some channel in Customize. The Spanish flag I have put in normal .dds, not in region one...
     

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  18. redapg

    redapg Registered

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    I'm no Painter at all, i just wanted to help you, to get it working. :)
    But i think, that you also have to paint the Area, where the Spanish Flag is, in the region.dds, in that Color, that is used for another Effect, like "Vinyl" for Example, to get rid of the Chrome Effect.
     
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  19. Matt21

    Matt21 Registered

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    for modification get registered

    i think you have to move to mod dev

    so the old technique
    folder in settings
    \rFactor 2\UserData\player\Settings\Ferrari_488_GT3_2020

    i ask the question to a skin pack of our league
     

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