Lets get this tread going. I have made my first attempt in sound modding yesterday, and it is quite interesting thing to do.
But I have ran into an issue, which perhaps is on the same branch, sounds not as vacuum cleaner but altered very much. At first my recorded and prepared samples were working well, and I was quite happy about them. Later same day after launching rF2 in the evening I immediately noticed that my samples aren't playing the same way anymore. They sound like if they would have got through some heavy smoothing filter, and only due few characteristic imperfections I can tell that the same samples are actually being played. This is very strange, especially as they all worked fine at start.
At first when I have got setup activation rev ranges well, the sounds were clearly as from recordings, now they have no similarity.
I am also using Audacity. .wav 44100Hz, 16bits. Tried exporting all of the sounds as mono, same issue prevails. I thought maybe it is just in devmode, but it is same in main game. Tried renaming files, no help, as if the issue is with the .wav files.