Discussion in 'Vehicles' started by UnitedRacingDesign, May 4, 2015.
one of the best mod I've seen. maybe you prefer an arcade.
He means the AI, which do slide all over the place and spin a lot for that pack. (same issue on the Enduracers mod)
Yes I've tried everything with my player.json but it does nothing, the issue came after an update to the game.
Hello, happy to know that "Studio 397 Announce BMW M8 GTE for rFactor 2" But is there any news about RGT Endurance car pack.
You know, some cars that we've paided for a long time ago ???
You haven't paid for the egt 2018 pack, this will be a new pack. And no that's not weird, you've paid for the old egt pack with those cars, this will be a new pack with new cars.
Also they tweeted yesterday that it will be soon.
I totally agree with you, I'm talking about the old cars that have never been finished and / or updated to new Dx11 standards, that makes them unusable. It's a shame for cars that had a good potential.
Most of the EGT 2014 cars are currently being used by the Enduracers mod. Only exception is the BMW Z4 and Viper.
For the prototypes, all of the files are unlocked. It's not that difficult to update the materials for DX11, rain update etc. Only thing that would be difficult is updating the physics, but that has always been the hardest thing to do and get right in rF2
urd released one car
Yup. Just seen it too.
Maybe I'll wait a bit to see if URD will have a different attitude from now on, and then buy some content from them again
Well, just to let you all know. The Ford needs some serious work when the ai control it, they're losing control all over the place.
Looks like this was rushed
You are judging this car based on an AI driving it? That's hardly fair to URD....
Wondering if this car is balanced with the endurance pack, if yes, i'll insta-buy it!
URD Ai normally very good, this has been rushed. All I ever do is offline racing. The car itself is perfectly fine but the ai driving is poor.
We are limited to what AI can or cant do but we will look into it if we can make it better for sure.
The AI Steering is too light, they have to turn almost 180-360 for corners for light corners and go off track. Normal EGT AI (pre 2018) is perfectly responsive. I hope this feedback helps
Perhaps Enduracers can help you, they have the same issue. (however s397 gt3 also has this issue)
Can we apply a setup fix to resolve ai issue in garge or is this all determined in hdv and whatnot?
Edit: Managed to get the car a lot more balanced with some wing alterations. Looks like it's aero based
it is, looking at loads of small details and you'll notice it is made alongside the gte pack (onboard screen, live number, etc)
It is also confirmed in that video that it's BOP'ed
Going back to PX though, it is a shame we've had no updates for DX11 but a new car has been released? What is the offical stance on this mod now, your twitter states PX news coming soon but we you've just released a new payware that is not related to px?
Px has been in beta for years with no updates. I fully support your work despite your lack of communication but I think it's time you're honest now. Please put us out of our misery.
@Pales New PX cars are coming soon, but I guess they are doing EGT stuff first
Judging from the huge twitter bash with jimmy broadbent, i think it's safe to say we will not be seeing px anytime soon (if at all). URD admitted they messed up and from the sound of it, nothing is in the works.
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