Enduracers Alpine Custom Mod

Discussion in 'Technical & Support' started by Jeroen Huisers, Jun 2, 2021.

  1. Jeroen Huisers

    Jeroen Huisers Registered

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    Hi All,

    For a league i am trying to create a custom MOD for the Alpine Cup cars with custom skins.
    As I have made multiple skins/mods for the standard S397 cars I continued on that same path.
    The only thing i can see is that within the .VEH file from a default car there is no basemat.json.
    For example A GT3 car has the following within the .VEH file.
    DefaultLivery="Studio397.dds"
    MaterialOverride="BentleyGT3_BaseMat.json"

    But the Alpine uses:
    DefaultLivery="Studio397.dds"
    MaterialOverride="Studio397.json"

    And all the default cars have there own .JSON added within the .VEH file.
    So i created a .JSON file like normal, but within the .JSON file there is no mentioning where to find the default livery or the _region.dds.
    So from a default car i copy/paste that last +/- 200 rows and changed the default livery DDS and Region to match.
    After packing it all into MAS and create a .rfcmp i do not see my car.

    What am i missing? Any one have an idea?
     

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