Hi All, For a league i am trying to create a custom MOD for the Alpine Cup cars with custom skins. As I have made multiple skins/mods for the standard S397 cars I continued on that same path. The only thing i can see is that within the .VEH file from a default car there is no basemat.json. For example A GT3 car has the following within the .VEH file. DefaultLivery="Studio397.dds" MaterialOverride="BentleyGT3_BaseMat.json" But the Alpine uses: DefaultLivery="Studio397.dds" MaterialOverride="Studio397.json" And all the default cars have there own .JSON added within the .VEH file. So i created a .JSON file like normal, but within the .JSON file there is no mentioning where to find the default livery or the _region.dds. So from a default car i copy/paste that last +/- 200 rows and changed the default livery DDS and Region to match. After packing it all into MAS and create a .rfcmp i do not see my car. What am i missing? Any one have an idea?