DX11 issue

Discussion in 'General Discussion' started by D.Painter, May 3, 2017.

  1. D.Painter

    D.Painter Registered

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    Hi all.
    I'm getting a odd error with one off my mods.
    All others I've looked at work fine.
    The mod in question works fine with DX9 so this one is a bit confusing. It's a GEN error. I'm getting a unknown_token_CPITMAXEXISTS (MESHFILE=FG_CPIT_MAX.GMT) error listed in the log ini. The corresponding GMT is there and naming is correct. Like I say, it works fine in DX9. This issue has only appeared after loading DX11.

    Any ideas on how this can be fixed? Could it be a shader issue? Off cause the mods, all mods are still running DX9 shaders and cube maps.
    I updated to DX11 so I could go through and update the mods.

    The game crashes when I try to load the car into either track or spinner so the issue is the same in both GEN and spinner GEN.
     

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