Driver Swap Damage Bug

Discussion in 'Technical & Support' started by Shane Chancellor, Jan 18, 2019.

  1. Shane Chancellor

    Shane Chancellor Registered

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    Hello,

    We showed this to Marcel in a VEC server in about October 2017 - we assumed it might have had to have been from the URD mod - appears it is not so.

    Noting that Josh & I are both in Adelaide, Australia.

    So Test 1 today on the VEC Estorial practice server. S397 Porsche GTE as per VEC.
    Ping around 330 for both of us.

    1 - Shane drove - damaged the car....

    Shane Pitting Stop 1.JPG

    Handed the car to Josh without repair - when handing the car to Josh the damage was better for Josh.

    Josh Take over Stop 1.png

    Josh handed the car back to Shane without doing repairs and the car was worse than how i first handed it over to Josh.

    Shane take over Josh Stop 2.JPG


    So Test 2 today on the VEC practice server Estorial . S397 Porsche GTE as per VEC.
    Ping around 330 for both of us.

    1 - Josh drove the car - damaged it - didn't repair.

    Josh Driving - Stop 1.png

    Handed the car to Shane without repair - when handing the car to Shane the damage was worse for Shane.

    Shane Took over from Josh Stop 1.JPG

    Shane handed the car back to Josh - no repairs.

    Shane to Josh Stop 2.png

    Car was better for Josh, but worse than when he first handed over to Shane.
    Josh Handed the car back to Shane.

    Josh to Shane Stop 3.JPG
    Damage was the worst it has been.


    So Test 3 today on the S397 Sebring practice server . S397 BMW GTE
    Ping around 330 for both of us.

    1- Josh driving - damaged the car - no repairs.

    Josh Driving - Hand to Shane Stop 1.png

    Josh handed the car to Shane - damage heaps worse.

    Shane take over from Josh Stop 1 1.JPG

    Same pattern as previous 2 tests.

    Test 4 today on the FDG (aussie server) . S397 Audi.
    Ping about 40 for both of us.


    1- Biggest thing that happened here was Shane driving - crashed it - no repairs - handed it to Josh car was better - Josh handed the car to Shane - car was better again - we did about 4 or 5 driver swaps and each time the car progressively repaired itself without repairing any of the damage.

    Not once during the 4 sets of testing would the damage stay the same after a driver swap - it either got slightly better or worse.

    No sure if it has to do with server settings or because of a ping as we are so far away from the VEC ad S397 servers.

    The main thing for us is we don't want to be forced to be repairing damage when it's not necessary. Last round of VEC Josh had minor damage to the car from an incident, but didn't effect the car for the other 3 hours he drove it.....as for the above reasons we were forced to fix it when driver swapping to me, cost us 40 seconds. We weren't sure if the damage was going to be worse or the same. Ideally if the damage transfer was guaranteed to be the same we would not have fixed it.

    Hope someone can assist.

    Thanks.
     
    Last edited: Jan 18, 2019
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  2. Shane Chancellor

    Shane Chancellor Registered

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  3. ADSTA

    ADSTA Registered

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    That's all to do with Josh's alien DNA. Too bloody fast for his own good!
    Sorry, couldn't resist. ;)
     
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  4. Shane Chancellor

    Shane Chancellor Registered

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    Hahah
     
  5. bwana

    bwana Registered

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    About time we found a way to hobble you both
     
  6. Shane Chancellor

    Shane Chancellor Registered

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    If we are kept on aussie servers it seems to repair damage rather than make it worse, you're out of luck Bwana :D
     
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  7. Jimmy

    Jimmy Registered

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    same is if you have damaged car, only swap drivers return original Top Speed. :(
     
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  8. Lazza

    Lazza Registered

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    Interesting stuff. Probably worth pointing out by 'damage' you mean the wheel is crooked. The damage indicator isn't changing.

    And there's the rub - we know so little about what the damage actually means, sometimes the wheel isn't affected, sometimes it is, sometimes light 'suspension' damage seems to have no effect, other times the car drives crooked... we can't really see what's wrong, so we can't really quantify what's changing or staying the same. Hopefully S397 can look into that stuff and work out a pattern, or reveal a bit more info in future which would help.
     
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  9. Shane Chancellor

    Shane Chancellor Registered

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    Yep, mainly the wheel is crooked, but we noticed that it felt like some of the suspension was further damaged , so i guess the two are working hand in hand together. The damage indicators never changed after the swaps.
     
  10. jpalesi

    jpalesi Registered

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    Damage being different after driver swap is nothing new, it was present in rF1. A bug that has been there for nearly a decade and a half might be fixed for rFactor 6.
     
  11. Shane Chancellor

    Shane Chancellor Registered

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    i've done a heap of racing, never had probs in Rf1 with this, RF2 has been good up until that point about 15 months ago.
     
  12. jpalesi

    jpalesi Registered

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    Lucky you (on avoiding the issues in rF1).
     
  13. bwana

    bwana Registered

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    Can concur . Havnt noticed it before since 05’.. does it vary at all with damage scenarios ie: repair all , repair body , etc
     
    Last edited: Jan 18, 2019
  14. Shane Chancellor

    Shane Chancellor Registered

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    Doesn't seem to matter either way.
     
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  15. Shane Chancellor

    Shane Chancellor Registered

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  16. Christopher Elliott

    Christopher Elliott Administrator Staff Member

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  17. Shane Chancellor

    Shane Chancellor Registered

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    Thanks Chris.
     

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