Do mesh on Driver

Discussion in 'Car Modding' started by joempie, Mar 22, 2013.

  1. joempie

    joempie Registered

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    Hi guys,

    I got my driver in the right position in the car and want to do the mesh. The "clothing" goes well, but for the biped I get "No material for node". Saving the animation goes fine too.
    If I meshed the driver without the biped the empty clothing stands straight in the car (pivot 0,0,0).

    What kind of material should I assign to the biped?

    Thanx for the answer in advance! :)
     
  2. joempie

    joempie Registered

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    86 views and no answer.... Or nobody else EVER did make a driver in the cars .... or just don't wanna help/answer the question.....
    Hmmmmm...... anyway thanks for the help....
     
  3. pay2021

    pay2021 Registered

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    The biped no need material, no need to export the biped, just the animation, you must first export the animation then the model, and put the biped in place you want to not have 0,0,0 position in rf2.
     
  4. joempie

    joempie Registered

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    Thank you very much pay2021! :) Here is an answer where I can work on. :)
     

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