SOLVED Dev mode - cross hairs below *ground* plane?

Discussion in 'Car Modding' started by MileSeven, Mar 14, 2022.

  1. MileSeven

    MileSeven Registered

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    Ooo-err!

    I've just noticed that for one of the vehicles I'm working on, two of the CTRL-U crosshairs appear *below* the ground plane (i.e. track level - let alone the car reference plane!).

    One is light blue (looks to be the same colour as the spring representations and the other (offset maybe 1-2cm in scale terms)) is light grey. C-of-G/c-of-mass?

    Can someone let me know what these represent and how I might have broken the mod? The Dev Mode description table in the Developers Guide documentation section is obviously way out of date...
     
  2. Lazza

    Lazza Registered

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  3. MileSeven

    MileSeven Registered

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    Thanks Lazza - the colours have definitely changed since 2016 but this bit:

    The yellow cross-hair is the current fuel CG, while the gray cross-hair is the origin..​

    …sounds quite likely and will be my initial focus. I did check the fuel tank HDV entries against the original vehicle (which has an above-ground double crosshair) yesterday and didn’t find any swapped-signs or differences…

    Will report back once solved, thanks.
     
  4. MileSeven

    MileSeven Registered

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    Solved - yes, it turned out to be the empty/full fuel c-of-g.

    And it turns out that the original vehicle mod I'm working on does have a fuel c-of-g that - when full - it just above the reference plane but is set - at empty - to be 20-odd cm below the reference plane..! Not entirely realistic...!
     

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