Dear users, every track, every car released for rFactor 2 works only with a community. I am just a 3D artist, where people drive my cars, although they don't know that. You don't hear a "thank you" very often anymore. Yes, I have tracks in WIP, however a motivation can only survive if users show interest in it too. So I came up with the following idea. Detroit 2023 Indycar version. A track that is created with the help of the community. This means: everyone can participate. Even if it is only a few textures. That's enough. I would never get the track done on my own. If you want to help me, I can upload the .blend file. Base track - Base of the road should be finished - Safety walls should be fictionalized with the help of the community - Indycar advertising banner - AIW - Details on tracks (thanks to Google Street View) Pictures wip Picture from the map Files Moddev 0: known bugs: wall_02 + skyboxi "has default LOD Out of 10,000m" error could not load TestTeam_Medium.rrbin aiw isn't correct, but you can test the "track download for moddev: link unzip the zip to C:\Program Files (x86)\Steam\steamapps\common\rFactor 2\ModDev\Locations Map for blender node: textures for the background map are in the .blend-file the background isn't 100% correct like the roads, because the roads based on the google maps rip download Note: it's a alpha version, so there's some bugs etc. It will continue to be worked on if some people are interested in the track. If not, then no new version will be released.