Dedicated

Kevin BzH

Registered
Hellos, here after the creation of a mod, I dedicated my whole cars which is sent.
gold, I is not That a Selected.

Why ?
 
lool, effectivement.

Mon problème est que, quand je créer un RFMOD, que je selectionne tel voiture, tel circuit, quand je lance le dedicated,ce ne sont pas ces voiture qui sont selectionné, j'ai la liste des vehicules du dernier serveur que j'ai rejoint.
 
lool, effectivement.

Mon problème est que, quand je créer un RFMOD, que je selectionne tel voiture, tel circuit, quand je lance le dedicated,ce ne sont pas ces voiture qui sont selectionné, j'ai la liste des vehicules du dernier serveur que j'ai rejoint.


That's an rf2 problem we are all having. rf2 assigns the last used vmod to the sim. can't change that I think. ISI has to change it.
 
Toujours le même problème avec la nouvelle build..
Comprend pas.

Je suis le seul dans mon entourage à avoir ce souci.
 
Last edited by a moderator:
Je ne te suis pas....
Lorsque tu créer un rfmod, tu ne peux pas le sélectionner dans la liste des mods lorsque tu créer un server?
 
Not an rfmod, a vmod.
With mas2.exe you can create a vmod, once created it will show up in the selection menu of the server.
vmod has to be in packages though.

Alternatively: open launcher, go to advanced and select Prototype. now you don't have to make a vmod, just select cars and tracks and go.
(no settings in this type though)
 
Yeah but to help the confusion, the vmod is indeed a .rfmMod
And in both case that is exactly the same things, just that the vmod doesn't carry any content...

In the mas.exe their is not a place that say create a vmod...
 
Yeah but to help the confusion, the vmod is indeed a .rfmMod
And in both case that is exactly the same things, just that the vmod doesn't carry any content...

In the mas.exe their is not a place that say create a vmod...

Right, forgot about that, things get confusing rather quick this way :-)


When the vmod is created with your content it 'should' be selectable in the server window.
Just make sure the vmod is indeed in the Packages folder on the server.
And if you created the vmod locally on your own HDD, that the server does have the required content.

http://legends-league.com/wiki/rf2Vmods
 
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