Hi, After last update it's not possible to start rF2 dedicate server from commandline/shortcut. Server starts from launcher without any problems. Command used Code: PS D:\rFactor2\Core> & '.\rFactor2 Dedicated.exe' +profile "player" +oneclick +maxplayers 24 +path=D:\rFactor2 Trace output Code: TRACE LEVEL = 255 tracelog.cpp 139: Command line: "+profile player +oneclick +maxplayers 24 +path=D:\rFactor2 +trace=255" main.cpp 244: FPU=0x0009001f game.cpp 1769: Entered Game::Enter() osman.cpp 808: Entered OSMan::Enter() plrfile.cpp 2930: Entered PlayerFile::Enter() plrfile.cpp 2076: Attempting to save to D:\rFactor2\UserData\player\player.TMP plrfile.cpp 2109: Retcode: 0 for renaming to D:\rFactor2\UserData\player\player.PLR hwinput.cpp 7628: Entered HWInput::Enter() hwinput.cpp 7629: HKL=0x08090809 vidman.cpp 1801: Entered VidMan::Enter() specialfx.cp 3651: Entered SpecialFX::Enter() dynman.cpp 673: Entered DynMan::Enter() sound.cpp 1312: Entered Sound::Enter() onscreen.cpp 3540: Entered OnScreen::Enter() game.cpp 1831: Entered Game::Setup() options.cpp 4898: Entered Options::Setup() O_AppObj.cpp 2833: Initiate options object creation game.cpp 2507: Entered Game::Exit() sound.cpp 1692: Entered Sound::Exit() specialfx.cp 4421: Entered SpecialFX::Exit() dynman.cpp 2955: Entered DynMan::Exit() render.cpp 2795: Entered Render::Exit() onscreen.cpp 3698: Entered OnScreen::Exit() vidman.cpp 2750: Entered VidMan::Exit() Best, Marcin