Dedicated server crash

Discussion in 'Hosting Help' started by Marcing, Feb 28, 2014.

  1. Marcing

    Marcing Registered

    Joined:
    Feb 28, 2013
    Messages:
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    Hi,

    After last update it's not possible to start rF2 dedicate server from commandline/shortcut. Server starts from launcher without any problems.

    Command used
    Code:
    PS D:\rFactor2\Core> & '.\rFactor2 Dedicated.exe' +profile "player" +oneclick +maxplayers 24 +path=D:\rFactor2
    Trace output
    Code:
    TRACE LEVEL = 255
    tracelog.cpp  139: Command line: "+profile player +oneclick +maxplayers 24 +path=D:\rFactor2 +trace=255"
    main.cpp      244: FPU=0x0009001f
    game.cpp     1769: Entered Game::Enter()
    osman.cpp     808: Entered OSMan::Enter()
    plrfile.cpp  2930: Entered PlayerFile::Enter()
    plrfile.cpp  2076: Attempting to save to D:\rFactor2\UserData\player\player.TMP
    plrfile.cpp  2109: Retcode: 0 for renaming to D:\rFactor2\UserData\player\player.PLR
    hwinput.cpp  7628: Entered HWInput::Enter()
    hwinput.cpp  7629: HKL=0x08090809
    vidman.cpp   1801: Entered VidMan::Enter()
    specialfx.cp 3651: Entered SpecialFX::Enter()
    dynman.cpp    673: Entered DynMan::Enter()
    sound.cpp    1312: Entered Sound::Enter()
    onscreen.cpp 3540: Entered OnScreen::Enter()
    game.cpp     1831: Entered Game::Setup()
    options.cpp  4898: Entered Options::Setup()
    O_AppObj.cpp 2833: Initiate options object creation
    game.cpp     2507: Entered Game::Exit()
    sound.cpp    1692: Entered Sound::Exit()
    specialfx.cp 4421: Entered SpecialFX::Exit()
    dynman.cpp   2955: Entered DynMan::Exit()
    render.cpp   2795: Entered Render::Exit()
    onscreen.cpp 3698: Entered OnScreen::Exit()
    vidman.cpp   2750: Entered VidMan::Exit()
    Best,
    Marcin
     

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