I'm working on automating some processes that include interacting with the dedicated server (ie recovering from a 'red flag' event - setting laps completed and grid order programmatically). Using the dedicated server's /rest/chat API is ideal for this. However, it seems like that API is set to listen on port 5397 and this can't be changed. This is a problem if I'm running more than 1 dedicated server on the same system. In practice, this results in the first dedi I start grabbing the port and any others being inaccessible. I did try both the listening ports in multiplayer.json just in case. Is anyone aware of a way to change the API's listening port? Thanks in advance, Joel