Custom showroom

Discussion in 'User Interface and HUD Modding' started by MAxE, Jan 21, 2012.

  1. MAxE

    MAxE Registered

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    There didn't seem to be proper sub forum, so posting it here...

    Was trying to create my own simple showroom but there doesn't seem to be any documentation so it kinda trial and error.

    Whats the purpose of the double showroom floor?

    floor and floor01?
    do they have different materials also? do i have to use some special material/tick some setting, before exporting?

    Code:
    Instance=shwfloor
    {
      Moveable=True
      MeshFile=floor.gmt CollTarget=True HATTarget=True ShadowReceiver=True
    
    	Instance=floor01
    	{
    	  Moveable=True 
    	  MeshFile=floor01.gmt CollTarget=True HATTarget=True Reflect=True 
    	}
    }
    For my experiment i just duplicated what i had and renmed it floor01 and it seemed to work


    Also where does it take the background texture for my shoroom becouse although i used the "backdrop" showroom as example i dont have the backdrop.gmt in my scn file :confused:

    rFactor2 Mod Mode 2012-01-21 18-27-00-74.png

    also getting weird white line on floor when rotating camera to look down

    rFactor2 Mod Mode 2012-01-21 18-32-51-23.png

    :eek:
     

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