Hi I'm trying to make the V6 Turbo sound for rF2 from real samples. However in Sony Vegas it is very hard to do it without any abnormalty. How do the professional modders usually use the real samples and generate them into the game sounds?
What I mean, I need to get the audio at a stable note however its very hard to from footage, I need like a way of stablising the pitch/note etc...
You can do it in vegas by pressing + or - while the audio clip selected. You can do them all at once or individually. You can also select with mouse + shift to select more at a time or use mouse + ctrl to select individual ones in a group.