Agreed. I know ISI will say: 'it's a motorsport simulator not a crash simulator' but damage and crashing are all part of motorsport (and probably the reason we started watching as kids!)
I don't know much about the coding of the game, but surely if it's there in rF1, it shouldn't be too hard to write into rF2.
I'm looking forward to 60 cars on a figure of 8 track again Here's one of my earliest videos I made:
One quali lap, onboard with commentary to make sense of the sowing that's going on the wheel.
This footage is from official qualifying session at premier Virtual Endurance Championship hosted in rFactor2 simulator.
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I call this video "the rookie" because I could not keep the car on the road for the life of me. This track is just too narrow for my taste. ISI please fix!
I like what you did to the website. Very nice.