Community Videos Thread

Discussion in 'General Discussion' started by 88mphTim, Oct 21, 2013.

  1. P.S.R.

    P.S.R. Registered

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  2. digiprost

    digiprost Registered

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    hi

    video with incredible McLaren MP4-6 in the spa circuit



    greeting
     
  3. Woodee

    Woodee Registered

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  4. tjc

    tjc Registered

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    Wow! Looks awesome, really nice rig and setup and the onboard/head cam is amazing. :cool:

    :)

    Which Spa is that? Is it available?
     
  5. Nazirull Safry Paijo

    Nazirull Safry Paijo Registered

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    dats racerfactor version of spa
     
  6. tjc

    tjc Registered

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    Ahh ok, thanks for the info. :)
     
  7. DrR1pper

    DrR1pper Registered

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    nice vid but racing with a fanatec CSW v2 wheel base whilst being sponsored by thrustmaster?

    cheeky lol.
     
  8. 88mphTim

    88mphTim racesimcentral.net

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  9. Bjørn

    Bjørn Registered

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    What an orsm piece of work :)
     
  10. 88mphTim

    88mphTim racesimcentral.net

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    Going to re-render it I think...
     
  11. 88mphTim

    88mphTim racesimcentral.net

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    Re-captured, then re-rendered.
     
  12. Andreas67

    Andreas67 Registered

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    Wow cool :):cool:


    and completely without camera shake in replay ;)


    looks fantastic !!!!!
     
    Last edited by a moderator: Sep 10, 2015
  13. Rony1984

    Rony1984 Registered

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    wow looking awsome!
     
  14. Woodee

    Woodee Registered

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    oops :)
     
  15. simforlife2

    simforlife2 Registered

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    this bug is in some converted tracks
     
  16. monoplazas_RR

    monoplazas_RR Registered

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    This is not a track bug, is an old problem that occurs when the height of the car is too low and hits the track. The solution is lifting height and/or harden suspensions.

    The best way to know if the car is hitting the track is to consult the telemetry.
     
  17. simforlife2

    simforlife2 Registered

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    is because I always see in converted clues ... I missed some trees on the line, f , Bathurst
     
  18. MikeeCZ

    MikeeCZ Registered

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    its a car bug actually. The collision model needs to have a shape so that the undertray points in HDV file make contact before the collision mesh, because the undertray points have a bit of a give in them, they flex a bit, wheres the collision mesh is completelly solid, and thats why this happens
     
  19. boblevieux

    boblevieux Registered

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    Some sliding around
     
  20. NunoPinto

    NunoPinto Registered

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