I thought I start this thread for random small issues and questions concerning about car modding and getting them run in the game. 1. So, how can I test my car at Joesville (track that came with Dev-version). This seems to be impossible, I can't assign my mod to drive at this track. Cant be this difficult, what I am missing? I tried to copy one of the old rF1 tracks to Locations folder, and magically this appears in the game assigned to my mod. However I can't drive because game crashes without giving any error (talking about development version...). I'm sure it is either related to car or the track, but this is impossible to find out because I cant test rF2 Trainer car at rF1 track, and I cant test my car mod at rF2 Joesville! I also looked at the .RFM file but it didn't give any clue. Okay this is my first impression about dev'in in rF2, and it is not very inspiring one compared the ease how it worked in rF1.