Here's the scenario: I want to display 'Hello World' message to in-game console/chat window every time AI is activated/taking over the vehicle. So here's how I wrote the code - I wrote "bool bAImode;" in private section of internals.hpp file - set bAImode=true in UpdateScoring(), when AI is activated (value is from mControl variable) - in WantsToDisplayMessage(), I wrote if bAImode=true set the message and return( true ) However, no message is shown in chat/console window whenever AI is activated/driving the vehicle. What am I doing wrong? This 'beginner plugin project' sounds pretty simple: show a message whenever AI is in control. But in fact very difficult to accomplish, for me at least. So I need help. Pretty please?