Caterham wheel rotation

Discussion in 'General Discussion' started by ayrtonforever, Oct 2, 2022.

  1. ayrtonforever

    ayrtonforever Registered

    Joined:
    May 31, 2017
    Messages:
    189
    Likes Received:
    79
    I have an issue with the caterham, the steering wheel rotation doesn't match my sc2 pro rotation, what's wrong with this car?
     
  2. pilAUTO

    pilAUTO Registered

    Joined:
    Nov 7, 2020
    Messages:
    536
    Likes Received:
    490
    Austin mini is the same and some other cars with more than 720 rotation.

    rF2 bug.
    Mod and some official cars
     
  3. juninho tilambucano

    juninho tilambucano Registered

    Joined:
    Sep 15, 2020
    Messages:
    47
    Likes Received:
    18
    here it works perfect with a thrustmaster tmx wheel (both cars)
     
  4. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    11,239
    Likes Received:
    5,866
    The default wheel rotation (886 or so?) doesn't work right. 720° should be fine, and is apparently the more correct option anyway for the race package.
     
    ayrtonforever likes this.
  5. pilAUTO

    pilAUTO Registered

    Joined:
    Nov 7, 2020
    Messages:
    536
    Likes Received:
    490
    A lot of more 720+ degrees rotation cars don't work right.
    It is a huge issue for a simulator.

    For example the drift cars from Rastas and the silvia from another modder don't have good synchronisation between virtual and real wheel.

    Same for my old T300 and my GT DD PRO (csl dd).
     
    ayrtonforever likes this.
  6. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    11,239
    Likes Received:
    5,866
    Car makers need to set the cars up right, it's not the fault of the game itself.
     
  7. pilAUTO

    pilAUTO Registered

    Joined:
    Nov 7, 2020
    Messages:
    536
    Likes Received:
    490
    Yes but there is problems with S397 cars and also some ISI cars for example.
    So perhaps there is an issue with the game?
     
  8. Lazza

    Lazza Registered

    Joined:
    Oct 5, 2010
    Messages:
    11,239
    Likes Received:
    5,866
    It's still people making those cars :D

    Caterham works fine at 720° and below, I would guess that it's set up for 720 as a base and then the 886 setting overrides it - which breaks the wheel rotation. (there's a devmode warning specifically for this scenario)

    If any car can be set up to 1000° or higher and work fine (I've done some myself, and I'm sure there are many) then every car should be able to. There are several spots in the car that need to agree for the rotation to be correct, and as above upgrades or special overrides can break things too. Errors happen, ISI or S397 or third party. Unfortunately this sort of thing can manage to creep in at the last minute and not get noticed, and then (especially for official content) you have to work out when to update to not interfere with official and unofficial competition too much - and it's fair to say content updates (/fixes) don't happen very quickly anyway.
     
    Emery and pilAUTO like this.

Share This Page