Cars exploding on grid.

Discussion in 'General Discussion' started by willpinataman, Mar 9, 2013.

  1. mauserrifle

    mauserrifle Registered

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    Ok i've set everything up again. Same grafix settings, same FOV, same seat and mirror adjustments. The problem is gone. I have no idea what caused it. Tho I still have the PLR file which causes it, if you would like to take a look at it, I can send it.
     
  2. 88mphTim

    88mphTim racesimcentral.net

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    Yes, please send the problem one and the one you are now using which works fine to timw@imagespaceinc.com. Thanks.
     
  3. 88mphTim

    88mphTim racesimcentral.net

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    Thanks for sending it. Avoid doing timed races until the next build.
     
  4. mauserrifle

    mauserrifle Registered

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    Ahaa so that's the issue? Nice catch. Glad you found it :D
     
  5. argo0

    argo0 Registered

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    Yeah, nice one ISI, thanks.
     
  6. Crankee Stroka

    Crankee Stroka Registered

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    I'm sure a terrorism mod will be along shortly :eek:
     
  7. yoghurt

    yoghurt Registered

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    The solution with deleting the old player.plr and avoiding timed races works for me too.
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    Yes, we believe so. Thanks for posting. Really helped to narrow it down, seeing those files.
     
  9. mauserrifle

    mauserrifle Registered

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    As a programmer myself I'm pretty interested in what the cause can be because how can a time limit have such big impact and even be related to the car itself ;) It's not like the time is accelerated and has impact on the physx and car itself. How are they related?
     
  10. KeiKei

    KeiKei Registered

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    Didn't you know they hired Adam Savage just recently as one of their physics programmers?
     
  11. mauserrifle

    mauserrifle Registered

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    Ohhh that's why :D
     

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