I have tried to start a server using both buil60 and build69. It's a vmod we used a while back for an event, containing custom RD F3's, and Searspoint. When I start a server in build 60, all works fine. It only shows the selected cars which SHOULD be present in the mod: View attachment 1690 If I use build 69, there are a lot more opponents. View attachment 1691 When I want to enter the server, it's the same. Build 60 shows just the cars I want to choose from. Build 69 shows a lot more cars, but when you choose 1 outside of the selected vehicle section, the game won't start.
i have a similar problem with client and vMod: http://isiforums.net/f/showthread.php/4739-1960s-World-Class-Racing-All-Tracks-vMod
This topic can be closed. I made an official bug report of it: http://isiforums.net/f/showthread.php/4797-Hosting-or-packaging-problem I am totally lost here. Can't get it back to work, and kinda feel like I am back to the beginning again. All I have build before these 2 last updates doesn't seem to work correctly anymore, and I have not seen any communication about changing work methods.....