I've searched the forums and the tuts and just can't seem to find a specific answer to my issue. On my main WCCARBODY setup like the tutorial, my car reflections work fine. For my rims, i want to just use a cubemap add alpha reflect, blend is at 35%, alpha is correct on the dds itself. I've tried exporting with and without live mapper checked (when checked i used REFMAP0), i've tried 1,2, and 4 for the mapping channels of the cubemap. I pulled the rf2 cubemap to try that as well. No matter what i try, my rims have 0 reflection at all. Any ideas?