C++ runtime error crash

Discussion in 'Technical Archives' started by Dave Millard, Jun 2, 2013.

  1. Dave Millard

    Dave Millard Registered

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    I posted a while back about this issue http://isiforums.net/f/showthread.php/8906-C-runtime-crash ,Mr. Tim W said he would check into it but I never received a definitive answer... Well I have been able to replicate it on any track. It isn't always the same number of people, but it is related to the number of people. I was going to race a multy at mills today at noon and was fine with 20 people, I was on the track when the 21st entered and there wasn't a problem as long as his car was a temp. As soon as I exited the track, back to UI and his car loads..."BOINK".
    I have to control alt del and shut down the sim. When I rejoin I count the cars as they load... and when the 21st car loads it crashes.
    Again... I can load all the cars I want in single play, other than slow frames I have no issues... but in multy it's a no go.
     

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