Hi Guys, Im running a 49" ultra wide Ive set the screen in the DX11 file to simulate triples so I can adjust the outer angles to make the screen not looked stretched on the outers. But on the right of the screen its showing a small black line. I have the same setup on another build of mine but there is no black line Any one know how to get rid of this?
Last time I saw something like this it was because of rounding. Your screen resolution probably doesn't divide equally into 3 parts; take a pixel or so off so that it does.