Like the title says, bezel correction for triple screen only works in dx9. The same configuration doesn't work in dx11, at least in my case? Is needed any new configuration in dx11? Maybe any new file??
Bezel corrected resolution with Nvidia suround or bezel correction with multiview is working on my end in DX11. Yes, DX11 has a new config file: UserData/ConfigDX11.ini. So you’ll need to select your bezel corrected resolution again, or setup your multiview again. UserData/Config.ini is for DX9.