[REL] Better UI

Well first of all amazing job!
What i wonder is if you can see the changes that you do on-the-fly. I want to test some stuff and maybe add some things to the UI but if it is a workflow of 'do this'->'restart the whole game'->'do this'->'restart again' it will be a PITA process.
 
Is there any posibility to boot AI cars directly from the watch table without getting into the session tab? This way we wouldn´t have to memorize the name of the driver of the car we want to take out.
 
Hi Guys,
is it possible to add a permanent ''Drive'' button to all screens (like the ''Exit'' button on the top right corner)? That would save so much time sometimes.
Otherwise your update is absolutely phenomenal!
S397? Hire this man! :D

I think I've added drive button to the events and garage screens, because I think most of the time you want to go to the track from those screens. On which screen would you like to see the drive button?
 
Well first of all amazing job!
What i wonder is if you can see the changes that you do on-the-fly. I want to test some stuff and maybe add some things to the UI but if it is a workflow of 'do this'->'restart the whole game'->'do this'->'restart again' it will be a PITA process.

What changes do you mean? I'm not quite sure I can understand your question
 
What changes do you mean? I'm not quite sure I can understand your question

@Cselt @atomed I think he's talking about modifying the UI itself. He's hoping he can make changes with the game running and see those changes live.

I like the optimism of people who haven't developed previously :D

What Lazza said. Just do changes to the UI code and see the effects without having to restart the whole game (think of as auto-reload UI or like when you code a website and some programs can give you live the changes you are making).
I have developed some things in Python and some front-end languages but hey I am a noobie to programming. My IT speciality is other.
 
Hi. The first thing is to thank you for the Better UI.
I'd like to give my feedback.
There is a thing that i don't understand in the UI (original and yours)
It's confusing, for me, to have the same functions in different places.
upload_2021-5-1_0-55-49.png

Furthermore, there are more or less the same functions, but in a slightly different way, what is more confusing when you don't know the UI.

Thank you.
 
What Lazza said. Just do changes to the UI code and see the effects without having to restart the whole game (think of as auto-reload UI or like when you code a website and some programs can give you live the changes you are making).
I have developed some things in Python and some front-end languages but hey I am a noobie to programming. My IT speciality is other.

That caused me a headache too, to make live reload work. So I ended up running Angular in dev mode with live reload enabled, and in the game I have to navigate to an other page, because it will reload the page. I couldn't find any other way.
For that I have a special better-ui loader script in the repository under scripts.
 
Hi. The first thing is to thank you for the Better UI.
I'd like to give my feedback.
There is a thing that i don't understand in the UI (original and yours)
It's confusing, for me, to have the same functions in different places.
View attachment 38359
Furthermore, there are more or less the same functions, but in a slightly different way, what is more confusing when you don't know the UI.

Thank you.

Hi, thanks for your feedback.
I admit the quit functionality is doubled on that page, but I added the quit button in a general way, to show up on every page in the header. I could remove the bottom exit game button, but I don't think that causes any issues.

About the red ones: I agree, makes not much sense to have them doubled, but I think we have bigger issues with the UI.
 
I haven't read the whole thread so I don't know if it's already been asked. I wanted to ask you if it is somehow possible to link your UI with the translation files. Already at this time some words work on the car set-up screen. Or if possible create a text file that works with UI, then I would take care of translating, as I did for the old version.

Babs ;)
 
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I've tried but in recently RC build 397 remove the language select entry, so only thing we could do is replace EN strings. I hope they're doing refractor with files in different jars so remove .... not to remove the support...
 
I haven't read the whole thread so I don't know if it's already been asked. I wanted to ask you if it is somehow possible to link your UI with the translation files. Already at this time some words work on the car set-up screen. Or if possible create a text file that works with UI, then I would take care of translating, as I did for the old version.

Babs ;)

No, unfortunately that's not really possible at the moment. In the current implementation every page is a different web-app with it's own translation, so there is no global json / xml / text file with the translations :(

I really believe it could be done better with a single app, with a single translation file. I hope at some point they will consider migrating to Angular2+ and use a single app.
 
No, unfortunately that's not really possible at the moment. In the current implementation
I hope at some point they will consider migrating to Angular2+ and use a single app.
Is it easy for S397 to change their Angular-js program to this Angular2+, or are they both very much different programming languages?
cheers
 
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