"42" is the (default?) value of "unique id" in player.json - but I think it can be changed. I remember "42" being used in custom skin filenames (on server side) after upload, but I maybe wrong.Hello, i'm still on the subject of bans ...
I would love someone explain the 42 and the other possibilities.
And a "white list" would probably be more useful, or some kind of file like allowed.txt instead of bans.txt or bypassing it when existing.
It was a misunderstanding - we tried custom skin and team cars last year (in the beginning I think) and it seems to be broken, at least custom skin transfer (it worked basically but the skins were messed up on the cars).Custom skin transfer works, i tried it, you just need to check "Allow skin transfer" on server.
But i read on LFM that they had issues with that and disabled it, so i disabled it.