I post this old bug here by copy/paste a previous post I made as the problem still there and I posted my previous report in the wrong thread: This bug appeared first in Build 770 and still there in Build 798 (edit: and now Build 860): Suspensions and wheels are not connected for all cars but the one you're focused on (the one you drive or the one you focus using + and - key). You can see this in the short video below, made on extremes conditions (Lost Valley + F3 Eve) to show the bug. It happen for all cars (tested with Interceptor, Panoz, any historic cars, etc.) on all tracks, in game. Watch E.g. rear suspensions and wheels of the yellow/green car on my left. All settings at max but reflections at low. That's the bug which annoy me the most as it's visually a regression and that's really a big BadaBug because this bug just appear live, and all is fine when watching the replay! (reversed flag?) Not that important, annoying for sure IMO
Bug (or feature if this is expected for optimization purpose perhaps, to know I will need some acknowledge or feedback) still there in Build 906, only in live as Replay are perfect in that way: wheels of other cars than the one we focused on (so E.g. all AIs cars) are not connected at all with suspensions. Those later don't move at all and that's a visual big problem IMO, specifically for Historical cars... But perhaps I'm the only one to have this problem from so many builds? Echo?