slatanek
Registered
So watching the SimRacingExpo 2019 races I noticed how good the iRacing coverage was. Specifically how realistic the camera work was, how realistic the chassis flex/suspension work/body roll of the cars was. In general the vehicle dynamics seemed just as IRL. You could easily read the cars attitude into the corners. Also the choice of camera angles, the right amount of shake and focus/zoom hunting. The only other sim that comes close that I can think of is the original AC, especially with the static cameras (which is how you'd experience it being at the race track spectating). Unfortunately, rFactor 2 (AMS even more so) doesn't impress in this regard.The replays just don't convey the pitch/roll of the car and the suspension travel - as it is now what I feel driving in rFactor 2 doesn't line up with what I see in the replays. All the little things I feel thru the suspension/chassis are lost watching from outside. It's as if the replays were showing half of the physics detail at work.
The question is: how important is it for the general appeal (streamed online races)? What makes the biggest difference in how the replays look? And does it bother you?
The question is: how important is it for the general appeal (streamed online races)? What makes the biggest difference in how the replays look? And does it bother you?