Apex Modding GT3 - 2012 (v1.09 )

Discussion in 'Vehicles' started by yoss, Jan 25, 2014.

  1. Jake Loewenstein

    Jake Loewenstein Registered

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    I am so glad to hear that this is being worked on I could cry!
    The 977 is my favorite car of any sim... without it, rFactor2 is worthless ;)
    IMG_20170501_233558853.jpg
     
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  2. davehenrie

    davehenrie Registered

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    The tailights on the ISI/S397 cars are actually quite good now in dx11. I haven't checked everything nor settled on a particular group of settings, but you should have good results when you begin to address that area.
     
  3. Nitrometh

    Nitrometh Registered

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    Great to hear you will give this mod a short dx11 update. Still my favourite cars. Thank you very much :)
     
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  4. Christos Segkounas

    Christos Segkounas Registered

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    So long as this mod gets updated I will not be falling back to DX9, despite my fps troubles and disabling my mods.
    But I need this mod work to work with DX11 for me to stick with it.
    But should you need more time to make a proper update please keep us informed so we know and wait.
    Thank you very much for your work!
     
    Last edited: May 3, 2017
  5. sg333

    sg333 Registered

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    Love this mod, great to hear there will be a DX11 update.

    I guess it also helps to learn for the paid cars coming later
     
  6. yoss

    yoss Registered

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    I just work 1 h on the fix yesterday and on one car.
    With p1gaming this week we look the others car .
    Thanks everyone for the good word .
     
  7. Wishmaster

    Wishmaster Registered

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    Test was good. Now the fix just need to be transfered to all cars ;)
     
  8. LokiD

    LokiD Registered

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    if I could ask one small fix to this mod while your there.. Could you make the Corvette seat go lower? it seems to stop rather high?
     
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  9. yoss

    yoss Registered

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    thanks wishmaster for the test and confirmation .
    yes lokid
     
  10. yoss

    yoss Registered

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    3 cars with lightflare fully debugged, z4 problem was on front and rear .This week end i try to look the 4 others.
     
    Last edited: May 8, 2017
  11. bears

    bears Registered

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    Appreciate your efforts yoss
     
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  12. Nitrometh

    Nitrometh Registered

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    The optional heat fx does not work. I could imagine with the blur and glare of the new build it could look great :)

    Keep on going guys
     
  13. Nismogtr

    Nismogtr Registered

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    Thank you Yoss for your efforts !
     
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  14. yoss

    yoss Registered

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    all lightflare reworked ,p1gaming need to test the new version now
     
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  15. RallyDriva

    RallyDriva Registered

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    Hello! I have been trying to skin the Corvette for the last couple hours and I keep having the same problem. It appears that there are multiple black spots on the front bumper and fenders that only appear in game. Once I go back into photoshop, the skin has solid colors like it should. Can anyone help me out here? Thanks!

    [​IMG]
     
  16. Guimengo

    Guimengo Guest

    Check the alpha layer, the 917k also had that issue.
     
  17. RallyDriva

    RallyDriva Registered

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    Yep, that's the issue! Is there any specific way to fix it? I erased everything out of the alpha channel layer, but I assume there is a more "proper" fix...
     
  18. Guimengo

    Guimengo Guest

    I'd use clone stamp tool in photoshop to use the immediate surroundings to correct the black. You don't want to remove the alpha channels.
     
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  19. kro388th

    kro388th Registered

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    DX11- all cars not ready yet ,correct ?
    I only ask because some one told me these were all updated already but reading here it looks like we are waiting for some more tweeks !I
    still have the white bloom in external car view & replays just like in post #2404

    interior looks great !
    TY Apex team !!
     
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  20. Wishmaster

    Wishmaster Registered

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    I have tested the new version. For me its a big step in the right direction but some smaller issues needs to be solved.

    But the updated version is on a good way. ;)
     

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