All other settings low (when using Driver AF game was set to trilinear) All Software AF in comparison, x8 and x16 problematic All Driver AF in comparison, fine except for very rare larger spikes, the driver solution does not run completely smoothly either (step by step ) Further findings: FXAA can be toggled in the Driver but MSAA not. As I wrote already in Discord there are a couple bugs with vsync. Vsync Fast doesn't work as intended. It's possible to turn on Software vsync ingame as well as vsync Fast - the latter should overwrite the game settings and not both should be active. I think I had tearing with rf2 software vsync only. Could be possible that gsync can cause higher frame spikes. I guess there are a couple things wrong with the whole sync stuff. The AF stuff above is more obviouse I'm not sure if Software x2 and x4 is really without problem. FPS improves slightly when I go from trilinear to x2 and further to x4. With minimal details and my pc, x4 runs the fastest (Driver and Software). It looks a bit like I get the best cpu load with x4... Have Fun!
I had gsync on when I did the above benchmarks. (no vsync in rf2, vsync off in driver) Now I disabled it to check what will happen: Orange and purple curve are the same runs as in the first post. Green and blue are 2 runs with gsync off, rf2 x16 and Driver application controlled. I have a first gen gsync monitor. My monitor can do 144Hz, above 144 it should turn into fixed refresh rate when gsync is on (there is no dip below 144).