Is there an animation limiting factor in the game engine? I ask, because I'm seeing quite a few of the mods not getting things like flame and spark trajectory correct. I'll experience a great mod. It'll run really well but when you go back and look at the external replays, the exhaust will be represented by just an orange or purple flash which looks nothing like real flame. The sparks will have no velocity or vector as would happen with airflow and vacuum at the rear of the car. These are by no means 'game-changers'...I'm just wondering
Not to mention steering linkages in the suspension are not connected to the hub. I really hope they update the way suspension linking is done.