Hi, It is probably posted somewhere already, but how do you animate clone objects from the same anm file?
I am not an expert on this subject but: If you replicate an object the ANM file is still valid (example: 7 cornerworker will use the same ANM). You can't apply an animation from one object to a different object because the bones referenced in the animation file don't have to have the same name. If I am wrong, someone please correct me
Okay, Im using 3DS Max. I did not quite follow your reply but it gave me a thought and it worked, Thanks So using your example "7 cornerworker", I moved mesh and bones to a new coordinate and rename the mesh only "8 cornerworker" and export it with the same animation file and it worked. Thanks again