Alpha (?) channel in track edge transitions

Discussion in 'Technical Archives' started by Cloudheaven, Jun 1, 2012.

  1. Cloudheaven

    Cloudheaven Registered

    Joined:
    May 24, 2012
    Messages:
    19
    Likes Received:
    0
    Nobody has noticed this? It's an issue which appears on every track, and I think that comes from the new lighting/shader system.

    View attachment 2660
     
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

    Joined:
    Oct 4, 2010
    Messages:
    1,030
    Likes Received:
    15
    Interesting .. that could very well be the result of the recent changes. I'll take a look.
    The alpha channel isn't used to hide that particular seam, so I'm guessing it's an issue that can pop up when blending.
     
  3. feels3

    feels3 Member Staff Member

    Joined:
    Sep 4, 2011
    Messages:
    1,201
    Likes Received:
    142
  4. Tuttle

    Tuttle Technical Art Director - Env Lead

    Joined:
    Feb 14, 2012
    Messages:
    2,480
    Likes Received:
    775
    I had the same issue with different speculars settings. If the issue is correlated with the sunlight angle is a specular issue for sure...
     
  5. Luc Van Camp

    Luc Van Camp Track Team Staff Member

    Joined:
    Oct 4, 2010
    Messages:
    1,030
    Likes Received:
    15
    Whatever it is, it's no longer happening on my system. The latest changes to gMotor have probably taken care of it :) .
     
  6. GTrFreak

    GTrFreak Registered

    Joined:
    Dec 7, 2010
    Messages:
    376
    Likes Received:
    7
    Love those words.. just love 'em
     

Share This Page